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August 22, 2005
Truth in Recruiting
By
BOB HERBERT
Most Americans will tell you that they believe in honest,
truthful, straightforward, ethical behavior.
So here's a question: Should people who are being
recruited into the armed forces be told the truth about the
risks they are likely to face if they agree to sign up and
put on a uniform?
Right now, that is not happening. Recruiters desperate
for warm bodies to be shipped to Iraq are prowling selected
high schools and neighborhoods across the country with sales
pitches that touch on everything but the possibility of
being maimed or killed in combat.
The recruiters themselves are under enormous pressure
from higher-ups who are watching crucial components of the
all-volunteer military buckle under the strain of a war that
was supposed to have been won in a jiffy, but instead just
goes on and on.
So the teenagers who are the prime targets for
recruitment are being told just about anything to ward off
whatever misgivings they may have. Need money for college?
No problem. You want to go to a nice place? Certainly. Maybe
even Hawaii.
A young man who recently registered, as required, with
the Selective Service System received an upbeat brochure in
the mail touting the military's 30 days of annual "paid
vacation," its free medical and dental care, its
"competitive retirement" benefits and its "home loan
program."
There was no mention of combat, or what it's like to walk
the corridors and the grounds of the Walter Reed Army
Medical Center in Washington, where you'll see a tragic,
unending parade of young men and women struggling to move
about despite their paralysis, or with one, two or three
limbs missing.
I am not at all opposed to the military. I was in the
Army for two years, and I've personally known many people
who have had long and honorable careers in the service. I've
known many men and women who made almost unimaginable
sacrifices - including, in some cases, giving up their lives
- while in uniform.
But I think it is precisely because the stakes are so
high that we should be straight with potential recruits.
Instead we present them with a lollipopped, sugarcoated,
fantasyland version of what life in the military is like.
In a segment on PBS's "NewsHour" last December, an Army
recruiter said: "I joined because I was seeking some
adventure, all right? And I've been to a lot of different
countries - Athens, Greece, Ireland, Rome. Been to Egypt
twice, to the pyramids. All sorts of fun stuff."
The Army actually has an online video game that it likes
to brag is one of the "top five" on the Web. Geared to
children as young as 13, it has more than five million
registered players.
But war is not a game. Getting your face blown off is not
fun. The fundamental task of the military is to fight and
kill the enemies of the United States, and fighting and
killing is a grotesquely brutal experience. Potential
recruits should be told the truth about what is expected of
them, and what the risks are. And they should be told why
it's a good idea for them to take those risks. If that
results in too few people signing up for the military, the
country is left with a couple of other options:
Stop fighting unnecessary wars, or reinstate the draft.
Instead, the military and its harried recruiters are
preying more and more on youngsters who are especially
vulnerable and impressionable, and they're doing it by
creating a patently false impression of what life in the
wartime military is like.
The youngsters recruited most relentlessly are those from
small towns, rural areas and impoverished urban
neighborhoods. They are kids who are not well-to-do, and who
don't have much of a plan for their future. The military,
with its uniforms, its slick ads and its video games, can
look very good to these unsophisticated youngsters.
With a series of television ads, the Army is also trying
to win over what it calls the "influencers," the parents and
other adults who have been counseling youngsters to stay
away from the military. That campaign was packaged by the
Leo Burnett agency, which has the following to say about
itself:
"Leo Burnett USA creates ideas that inspire enduring
belief for many of the world's most valuable brands and most
successful marketers, including McDonald's, Disney, Procter
& Gamble, Marlboro, Altoids, Heinz, Kellogg, Nintendo and
the U.S. Army."
E-mail: bobherb@nytimes.com |